Modern US Marines and Allies

Posted: June 16, 2011 in Modern 15mm, Uncategorized

Well, it’s been a while, but things have finally eased up enough for me to start painting again (and posting). I thought I’d start of with some 15mm figures I recently painted – US marines and some Afghan troops. I started these so that I could play Cold War Commander with them, set in modern-day Afghanistan. I’ve also gotten to play them using the new Force on Force rules as well. I think FOF really works best with individually based figures, but these multiple bases work just fine with the rules.I don’t want to rebase them, since I still prefer CWC rules. And besides, I put a lot of work into those bases and I don’t feel like tearing them up.

First up are some basic infantry stands. I based each stand with a grenadier, a SAW gunner, and two riflemen. Almost all of the figures in my marine force are Peter Pig. I really like the chunky, solid look of the figures.

Next up are some MG teams. When I started this project, I was strongly leaning toward doing everything in the early war 3-tone camouflage because it’s a lot simpler to paint than the more modern digital patterns. I also googled around to see if other painters were coming up with a decent formula, but didn’t find one. But then I decided that I shouldn’t shy away from something just because it’s hard, and I took a stab at the MARPAT desert scheme. I still don’t think I did it quite right, but it looks fine at tabletop distance. I may keep playing around with the technique.

Next are a sniper in a ghillie suit and a javelin team. The sniper is actually a WWII US soldier from QRF. I just needed a good prone figure, really. I then covered him with putty and textured it. I also added a tiny piece of rod for the scope. The javelin team is from Cannon Fodder Minis. I really like the Cannon Fodder stuff, especially their Afghan insurgents and their 25mm Texas Independence figures. I think you can now get them through Blaze Away Miniatures. Yes, I know I used the wrong color on the javelin. Maybe I’ll go back and change it one of these days.

Somebody’s got to tell these guys where to go, so here are the officers.  For my Cold War Commander battlegroups, I like to base command units on round bases (Bigger for the CO and smaller for the HQs, naturally) while infantry teams go on medium-sized FOW bases and support teams go on small FOW bases. The officer kneeling over the map is actually a conversion. It’s the body of a Peter Pig figure from their Modern Africa range, with the head of a marine. Umm… Don’t look too closely at his rifle, okay? Let’s just say it’s not standard issue. But then, who’s gonna tell the boss he can’t do something?

Next up are some Afghan National Army troops. For these guys, I basically just used all the extra Peter Pig and Old Glory figures I had floating around, which gives them a motley, under-uniformed look. But then, that’s pretty much how the real guys look, too, or so I can discern from photos.

And here are some Afghan Police, who came from the spare figures box too. I read somewhere that the police have a hard time getting helmets, so you don’t see many wearing them, but I had a lot of helmeted guys, so there you go:

Finally, whenever I build a force, I like to include some relevant terrain features, so I made some buildings. First up is a walled compound. It’s a vacuformed building, but I don’t know who makes that. I attached it down to abase and added a wall cut from thin cork, and a tree:

The next is part of a set of four tiles, each with several buildings on it. This way, I just plunk down the four tiles next to a road, and it’s a small town with 16 buildings. Simple! Some of the buildings are JR Miniatures, but those larger square buildings are actually boxes from a craft store. They are already textured, and they come with lids. As you can see on one of the buildings, you can flip it upside down to make a parapet. I got that idea from a post on TMP, but I can’t remember who came up with it. Whoever you are, sir, thanks. It was a great idea:

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