Archive for the ‘Zombies and Post Apocalypse’ Category

Just a quick post to show my first unit of zombies that will be part of my undead army for Dragon Rampant. These will go together with the undead units shown HERE.

The bulk of the figures come from Mantic Miniatures Kings of War range, but I wanted to make them conform better with the Arthurian Age world of my historical miniatures. To do that, I’ve added a few bits and pieces from some other figures I have, mostly from the Gripping Beast plastic range. I wanted to have a few helmets, swords and clothing from some of the various nations of that period, but I tried not to go overboard with it. You be the judge of whether it works or not, and I do welcome critiques. I’m also using the same basing scheme as my historical armies, although obviously this one still needs to be flocked.

Dragon Rampant Zombies Front Dragon Rampant Zombies Rear

 

Also, here is the necromancer from the last post. This time, finally based.  If you’re playing DR, this little army will have the necromancer (Heavy Missiles + Summoner, Single-Figure Stand), three zombie units (Ravening Horde + Fear), and the vengeful spirits from last post (Elite Foot + Flying, Reduced-Figure Stand).

 

 

DR Necromancer I DR Necromancer II

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Expanding on my Future War Insurgents shown here, I have added more troops, including some heavy weapons to beef up their capabilities on the table.

As with the bulk of my insurgent force, Most of these are made up of Copplestone Future War figures. There are also several Pig Iron Production figures with different heads, as well as one figure by Reaper::

And finally, here are a few shots of the team in action, during a recent game. They actually won this one, which was a nice change of pace for me!

I’m not really a “zombie” gamer. I tend to lean more toward historical periods for my wargaming purposes. I like the whole idea of strategy against an opponent who can equally use strategy to defeat you, and I don’t really see zombies fitting into that. However, I try not to be too dogmatic with things like games, and I found myself swayed toward the dark side by a really cool rule set called Undead States of America.

The rules have actually been out for a couple of years, but I only recently bought them. I may have been heavily influenced by a season and a half of The Walking Dead, which is such a cool show. The rules really aren’t complicated (The combat rules themselves could probably be called bare bones), but I found them very playable, simple (Simple’s a good thing for me these days), and they move along quickly. But the real point of the book, in my opinion, is the campaign rules. You can take your little band of survivors across the broad panorama of an America succumbing to a growing zombie infestation. You start out with a few survivors, mostly unarmed, and can pick up more members as you go. You can also pick up weapons and training, maybe even the remnants of some surviving military units. Certain members can give advantages to the group in terms of weapons training, mechanical abilities or enhanced scrounging capabilities.  You might run across crazed survivalists or cult leaders. Your people might starve or freeze in the winter if you don’t take the proper precautions. You’re also faced with tough decisions: Should I take my little army and try to clear out the small but growing zombie presence in Denver, or try to strengthen the group first? Should I raid Fort Hood to try to find military weapons or do I scrounge for food instead?

So after reading the rule book, I wanted to quickly build up some forces in order to play. Since I already had a few figures I thought could pass for survivors, I decided to start with them. In the game, there are three basic types of survivors: Unarmed civilians ( including those armed only with makeshift melee weapons), armed civilians, and military.

The first of these are a couple of Reaper figures depicting high school students, which I decided to use as unarmed civilians. I like to think of them in those carefree early days of the outbreak, blissfully unaware that their world is about to change. Here are The Jock and The Geek. I’m sure you can tell which is which.

Next up is a figure I call Henry which I bought from Mega-Minis, but I believe it was originally produced by Alpha Forge. It is really a nice figure with good, crisp detail. I think it’s a true 25mm figure because he’s a tad shorter than some of his fellow survivors, but not really enough to look out of place. The dog was a separate figure, also from Mega Minis, but I figured old Henry needed a buddy so I included him on the base. I used my own dog, Patches, as a model for the color pattern.

I actually bought several of those Alpha Forge figures, in all age brackets and social strata, each using whatever weapons at hand to fend off the monstrous horde. I’ll be sure to post them here when I finish painting them.

Next up are a couple of armed civilians. These are both Reaper figures, and very nicely sculpted.

Finally, I made up some “fortification” markers for the survivors to huddle behind. The rules were fairly vague as to what actually constitutes a section of fortification, and I interpreted that as looking makeshift and non-uniform. So, in game terms, each of the pieces below function exactly the same way.

In the movie Casablanca, Bogart’s character, Rick, always finds himself fighting on the side of the underdog, and I think I know why. There’s just something about a rag-tag bunch of poorly armed amateurs standing defiantly against the bad guys, with nothing on their side but grit and determination.That’s why I put together this group of freedom fighters to play skirmish games set in the near future. Everyone else seemed to be going for high-tech troops equipped with jet packs, body armor and laser blasters, so I went the opposite direction. Sure, they are at a disadvantage against their better-armed opponents and frequently pay the price, but it’s so satisfying when they do manage to strike a blow for the poor and oppressed. Plus, they can also serve as a post-apocalyptic band of scavengers or as a group of zombie outbreak survivors if I need them to.

Most of the figures below are made by Copplestone, from their Future Wars range, but there are also figures by EM-4, Pig Iron Productions, Hasslefree, and Khurasan Miniatures.

First up is the boss of the whole operation and the medic. Both are Hasslefree figures, and the medic was converted by replacing a pistol in her left hand with the bag of medical supplies:

Next up are two of the subordinate leaders, both by Copplestone. In my little hierarchy, the leaders wear helmets because it makes the easier to spot on the tabletop:

Here is the sniper, which is a Khurasan figure:

Here are the light machine gunners, both by Copplestone, though I did modify one of the figures by adding a bipod to his weapon:

These are the missile teams. Each figure is attached to a double-sized base with magnets, so that I can move them as a team or separate them as needed. The figures are by Pig Iron, but the heads are from various manufacturers:

Next, we come to the scouts, who perform a vital yet dangerous job. Two of them are by Hasslefree and the rest are Copplestones. When I originally ordered the two from Hasslefree, I discovered that they were very small standing next to those big, burly Copplestone partisans. They really looked they were a different scale altogether, so I decided that these insurgents use kids as scouts.  Carrying  cell phones (or their future equivalents) and pen-sized target designators and armed only with easily concealable pistols, they blend in with the crowds of civilians in order to get close to the enemy. In the games I’ve played, they usually die in a hail of gunfire, or plasma blasts, or poorly-targeted artillery strikes. Yes, I know. I’m going to hell for this.

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And last but not least are the grunts, armed only with a rifle of some sort and the kind of determination borne of desperation. Most of these are Copplestones, but there are a few EM-4 figures in there as well: